Prusa Slicer 2.6.0
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Slic3r::BoundingBoxf Member List

This is the complete list of members for Slic3r::BoundingBoxf, including all inherited members.

BoundingBoxBase()Slic3r::BoundingBoxBase< Vec2d >inline
BoundingBoxBase(const Vec2d &pmin, const Vec2d &pmax)Slic3r::BoundingBoxBase< Vec2d >inline
BoundingBoxBase(const Vec2d &p1, const Vec2d &p2, const Vec2d &p3)Slic3r::BoundingBoxBase< Vec2d >inline
BoundingBoxBase(It from, It to)Slic3r::BoundingBoxBase< Vec2d >inline
BoundingBoxBase(const PointsType &points)Slic3r::BoundingBoxBase< Vec2d >inline
BoundingBoxf()Slic3r::BoundingBoxfinline
BoundingBoxf(const Vec2d &pmin, const Vec2d &pmax)Slic3r::BoundingBoxfinline
BoundingBoxf(const std::vector< Vec2d > &points)Slic3r::BoundingBoxfinline
center() constSlic3r::BoundingBoxBase< Vec2d >
construct(BoundingBoxType &out, It from, It to)Slic3r::BoundingBoxBase< Vec2d >inlineprivatestatic
contains(const Vec2d &point) constSlic3r::BoundingBoxBase< Vec2d >inline
contains(const BoundingBoxBase< Vec2d, PointsType > &other) constSlic3r::BoundingBoxBase< Vec2d >inline
definedSlic3r::BoundingBoxBase< Vec2d >
inflated(coordf_t delta) constSlic3r::BoundingBoxBase< Vec2d >inline
maxSlic3r::BoundingBoxBase< Vec2d >
merge(const Vec2d &point)Slic3r::BoundingBoxBase< Vec2d >
merge(const PointsType &points)Slic3r::BoundingBoxBase< Vec2d >
merge(const BoundingBoxBase< Vec2d, PointsType > &bb)Slic3r::BoundingBoxBase< Vec2d >
minSlic3r::BoundingBoxBase< Vec2d >
offset(coordf_t delta)Slic3r::BoundingBoxBase< Vec2d >
operator!=(const BoundingBoxBase< Vec2d, PointsType > &rhs)Slic3r::BoundingBoxBase< Vec2d >inline
operator==(const BoundingBoxBase< Vec2d, PointsType > &rhs)Slic3r::BoundingBoxBase< Vec2d >inline
overlap(const BoundingBoxBase< Vec2d, PointsType > &other) constSlic3r::BoundingBoxBase< Vec2d >inline
PointsType typedefSlic3r::BoundingBoxBase< Vec2d >
radius() constSlic3r::BoundingBoxBase< Vec2d >
reset()Slic3r::BoundingBoxBase< Vec2d >inline
scale(double factor)Slic3r::BoundingBoxBase< Vec2d >
size() constSlic3r::BoundingBoxBase< Vec2d >
translate(coordf_t x, coordf_t y)Slic3r::BoundingBoxBase< Vec2d >inline
translate(const Vec2d &v)Slic3r::BoundingBoxBase< Vec2d >inline