| center | Slic3r::TriangleSelector::SinglePointCursor | protected |
| Circle()=delete | Slic3r::TriangleSelector::Circle | |
| Circle(const Vec3f ¢er_, const Vec3f &source_, float radius_world, const Transform3d &trafo_, const ClippingPlane &clipping_plane_) | Slic3r::TriangleSelector::Circle | inlineexplicit |
| clipping_plane | Slic3r::TriangleSelector::Cursor | protected |
| Cursor()=delete | Slic3r::TriangleSelector::Cursor | |
| Cursor(const Vec3f &source_, float radius_world, const Transform3d &trafo_, const ClippingPlane &clipping_plane_) | Slic3r::TriangleSelector::Cursor | explicitprotected |
| cursor_factory(const Vec3f ¢er, const Vec3f &camera_pos, const float cursor_radius, const CursorType cursor_type, const Transform3d &trafo_matrix, const ClippingPlane &clipping_plane) | Slic3r::TriangleSelector::SinglePointCursor | inlinestatic |
| dir | Slic3r::TriangleSelector::Cursor | protected |
| is_edge_inside_cursor(const Triangle &tr, const std::vector< Vertex > &vertices) const override | Slic3r::TriangleSelector::Circle | virtual |
| is_facet_visible(int facet_idx, const std::vector< Vec3f > &face_normals) const override | Slic3r::TriangleSelector::Circle | inlinevirtual |
| Slic3r::TriangleSelector::SinglePointCursor::is_facet_visible(const Cursor &cursor, int facet_idx, const std::vector< Vec3f > &face_normals) | Slic3r::TriangleSelector::Cursor | static |
| is_mesh_point_inside(const Vec3f &point) const override | Slic3r::TriangleSelector::Circle | virtual |
| is_pointer_in_triangle(const Vec3f &p1, const Vec3f &p2, const Vec3f &p3) const override | Slic3r::TriangleSelector::SinglePointCursor | virtual |
| Slic3r::TriangleSelector::Cursor::is_pointer_in_triangle(const Triangle &tr, const std::vector< Vertex > &vertices) const | Slic3r::TriangleSelector::Cursor | |
| radius | Slic3r::TriangleSelector::Cursor | protected |
| radius_sqr | Slic3r::TriangleSelector::Cursor | protected |
| SinglePointCursor()=delete | Slic3r::TriangleSelector::SinglePointCursor | |
| SinglePointCursor(const Vec3f ¢er_, const Vec3f &source_, float radius_world, const Transform3d &trafo_, const ClippingPlane &clipping_plane_) | Slic3r::TriangleSelector::SinglePointCursor | explicitprotected |
| source | Slic3r::TriangleSelector::Cursor | protected |
| trafo | Slic3r::TriangleSelector::Cursor | protected |
| trafo_normal | Slic3r::TriangleSelector::Cursor | protected |
| TriangleSelector | Slic3r::TriangleSelector::Cursor | protected |
| uniform_scaling | Slic3r::TriangleSelector::Cursor | protected |
| vertices_inside(const Triangle &tr, const std::vector< Vertex > &vertices) const | Slic3r::TriangleSelector::Cursor | virtual |
| ~Circle() override=default | Slic3r::TriangleSelector::Circle | |
| ~Cursor()=default | Slic3r::TriangleSelector::Cursor | virtual |
| ~SinglePointCursor() override=default | Slic3r::TriangleSelector::SinglePointCursor | |