Prusa Slicer 2.6.0
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igl::opengl::glfw::serialization Namespace Reference

Functions

void serialize (const ViewerPlugin &obj, std::vector< char > &buffer)
 
void deserialize (ViewerPlugin &obj, const std::vector< char > &buffer)
 

Function Documentation

◆ deserialize()

void igl::opengl::glfw::serialization::deserialize ( ViewerPlugin obj,
const std::vector< char > &  buffer 
)
inline
173 {
174 obj.deserialize(buffer);
175 }
virtual IGL_INLINE bool deserialize(const std::vector< char > &buffer)
Definition ViewerPlugin.h:78

References igl::opengl::glfw::ViewerPlugin::deserialize().

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◆ serialize()

void igl::opengl::glfw::serialization::serialize ( const ViewerPlugin obj,
std::vector< char > &  buffer 
)
inline
168 {
169 obj.serialize(buffer);
170 }
virtual IGL_INLINE bool serialize(std::vector< char > &buffer) const
Definition ViewerPlugin.h:72

References igl::opengl::glfw::ViewerPlugin::serialize().

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