#include <src/libslic3r/OpenVDBUtils.hpp>
◆ exterior_bandwidth() [1/2]
| float Slic3r::MeshToGridParams::exterior_bandwidth |
( |
| ) |
const |
|
inlinenoexcept |
float m_exteriorBandWidth
Definition OpenVDBUtils.hpp:29
◆ exterior_bandwidth() [2/2]
◆ interior_bandwidth() [1/2]
| float Slic3r::MeshToGridParams::interior_bandwidth |
( |
| ) |
const |
|
inlinenoexcept |
float m_interiorBandWidth
Definition OpenVDBUtils.hpp:30
◆ interior_bandwidth() [2/2]
◆ statusfn() [1/2]
| const std::function< bool(int)> & Slic3r::MeshToGridParams::statusfn |
( |
| ) |
const |
|
inlinenoexcept |
std::function< bool(int)> m_statusfn
Definition OpenVDBUtils.hpp:32
◆ statusfn() [2/2]
| MeshToGridParams & Slic3r::MeshToGridParams::statusfn |
( |
std::function< bool(int)> |
fn | ) |
|
|
inline |
◆ trafo() [1/2]
Transform3f m_tr
Definition OpenVDBUtils.hpp:27
◆ trafo() [2/2]
◆ voxel_scale() [1/2]
| float Slic3r::MeshToGridParams::voxel_scale |
( |
| ) |
const |
|
inlinenoexcept |
float m_voxel_scale
Definition OpenVDBUtils.hpp:28
◆ voxel_scale() [2/2]
◆ m_exteriorBandWidth
| float Slic3r::MeshToGridParams::m_exteriorBandWidth = 3.0f |
|
private |
◆ m_interiorBandWidth
| float Slic3r::MeshToGridParams::m_interiorBandWidth = 3.0f |
|
private |
◆ m_statusfn
| std::function<bool(int)> Slic3r::MeshToGridParams::m_statusfn |
|
private |
◆ m_tr
◆ m_voxel_scale
| float Slic3r::MeshToGridParams::m_voxel_scale = 1.f |
|
private |
The documentation for this class was generated from the following file: