#include "igl_inline.h"
#include <Eigen/Core>
#include "straighten_seams.cpp"
Go to the source code of this file.
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| template<typename DerivedV , typename DerivedF , typename DerivedVT , typename DerivedFT , typename Scalar , typename DerivedUE , typename DerivedUT , typename DerivedOT > |
| IGL_INLINE void | igl::straighten_seams (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DerivedVT > &VT, const Eigen::MatrixBase< DerivedFT > &FT, const Scalar tol, Eigen::PlainObjectBase< DerivedUE > &UE, Eigen::PlainObjectBase< DerivedUT > &UT, Eigen::PlainObjectBase< DerivedOT > &OT) |
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