#include <src/libslic3r/GCode/GCodeProcessor.hpp>
◆ reset()
| void Slic3r::PrintEstimatedStatistics::Mode::reset |
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std::vector< std::pair< EMoveType, float > > moves_times
Definition GCodeProcessor.hpp:51
std::vector< float > layers_times
Definition GCodeProcessor.hpp:53
std::vector< std::pair< GCodeExtrusionRole, float > > roles_times
Definition GCodeProcessor.hpp:52
float travel_time
Definition GCodeProcessor.hpp:49
std::vector< std::pair< CustomGCode::Type, std::pair< float, float > > > custom_gcode_times
Definition GCodeProcessor.hpp:50
float time
Definition GCodeProcessor.hpp:48
References custom_gcode_times, layers_times, moves_times, roles_times, time, and travel_time.
◆ custom_gcode_times
| std::vector<std::pair<CustomGCode::Type, std::pair<float, float> > > Slic3r::PrintEstimatedStatistics::Mode::custom_gcode_times |
◆ layers_times
| std::vector<float> Slic3r::PrintEstimatedStatistics::Mode::layers_times |
◆ moves_times
| std::vector<std::pair<EMoveType, float> > Slic3r::PrintEstimatedStatistics::Mode::moves_times |
◆ roles_times
| std::vector<std::pair<GCodeExtrusionRole, float> > Slic3r::PrintEstimatedStatistics::Mode::roles_times |
◆ time
| float Slic3r::PrintEstimatedStatistics::Mode::time |
◆ travel_time
| float Slic3r::PrintEstimatedStatistics::Mode::travel_time |
The documentation for this struct was generated from the following file: