#include "../../igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include "component_inside_component.cpp"
Go to the source code of this file.
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| template<typename DerivedV , typename DerivedF , typename DerivedI > |
| IGL_INLINE bool | igl::copyleft::cgal::component_inside_component (const Eigen::PlainObjectBase< DerivedV > &V1, const Eigen::PlainObjectBase< DerivedF > &F1, const Eigen::PlainObjectBase< DerivedI > &I1, const Eigen::PlainObjectBase< DerivedV > &V2, const Eigen::PlainObjectBase< DerivedF > &F2, const Eigen::PlainObjectBase< DerivedI > &I2) |
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| template<typename DerivedV , typename DerivedF > |
| IGL_INLINE bool | igl::copyleft::cgal::component_inside_component (const Eigen::PlainObjectBase< DerivedV > &V1, const Eigen::PlainObjectBase< DerivedF > &F1, const Eigen::PlainObjectBase< DerivedV > &V2, const Eigen::PlainObjectBase< DerivedF > &F2) |
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