Prusa Slicer 2.6.0
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create_vector_vbo.h File Reference
#include "../igl_inline.h"
#include "gl.h"
#include <Eigen/Core>
#include "create_vector_vbo.cpp"
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Namespaces

namespace  igl
 
namespace  igl::opengl
 

Functions

template<typename T >
IGL_INLINE void igl::opengl::create_vector_vbo (const Eigen::Matrix< T, Eigen::Dynamic, Eigen::Dynamic > &V, GLuint &V_vbo_id)