Prusa Slicer 2.6.0
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random_quaternion.h File Reference
#include "igl_inline.h"
#include <Eigen/Geometry>
#include "random_quaternion.cpp"
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Namespaces

namespace  igl
 

Functions

template<typename Scalar >
IGL_INLINE Eigen::Quaternion< Scalar > igl::random_quaternion ()