Prusa Slicer 2.6.0
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vertex_array.h File Reference
#include <igl/opengl/../igl_inline.h>
#include <igl/opengl/gl.h>
#include <Eigen/Core>
#include "vertex_array.cpp"
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Namespaces

namespace  igl
 
namespace  igl::opengl
 

Functions

template<typename DerivedV , typename DerivedF >
IGL_INLINE void igl::opengl::vertex_array (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, GLuint &va_id, GLuint &ab_id, GLuint &eab_id)