Prusa Slicer 2.6.0
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write_triangle_mesh.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include <string>
#include "write_triangle_mesh.cpp"
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Namespaces

namespace  igl
 

Functions

template<typename DerivedV , typename DerivedF >
IGL_INLINE bool igl::write_triangle_mesh (const std::string str, const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const bool force_ascii=true)