Prusa Slicer 2.6.0
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ray_box_intersect.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include <Eigen/Geometry>
#include "ray_box_intersect.cpp"
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Namespaces

namespace  igl
 

Functions

template<typename Derivedsource , typename Deriveddir , typename Scalar >
IGL_INLINE bool igl::ray_box_intersect (const Eigen::MatrixBase< Derivedsource > &source, const Eigen::MatrixBase< Deriveddir > &dir, const Eigen::AlignedBox< Scalar, 3 > &box, const Scalar &t0, const Scalar &t1, Scalar &tmin, Scalar &tmax)