#include "../../igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include "propagate_winding_numbers.cpp"
Go to the source code of this file.
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| template<typename DerivedV , typename DerivedF , typename DerivedL , typename DerivedW > |
| IGL_INLINE bool | igl::copyleft::cgal::propagate_winding_numbers (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const Eigen::PlainObjectBase< DerivedL > &labels, Eigen::PlainObjectBase< DerivedW > &W) |
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| template<typename DerivedV , typename DerivedF , typename DeriveduE , typename uE2EType , typename DerivedP , typename DerivedC , typename DerivedL , typename DerivedW > |
| IGL_INLINE bool | igl::copyleft::cgal::propagate_winding_numbers (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const Eigen::PlainObjectBase< DeriveduE > &uE, const std::vector< std::vector< uE2EType > > &uE2E, const size_t num_patches, const Eigen::PlainObjectBase< DerivedP > &P, const size_t num_cells, const Eigen::PlainObjectBase< DerivedC > &C, const Eigen::PlainObjectBase< DerivedL > &labels, Eigen::PlainObjectBase< DerivedW > &W) |
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