#include "igl_inline.h"
#include <Eigen/Sparse>
#include <igl/ARAPEnergyType.h>
#include "arap_linear_block.cpp"
Go to the source code of this file.
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| template<typename MatV , typename MatF , typename Scalar > |
| IGL_INLINE void | igl::arap_linear_block (const MatV &V, const MatF &F, const int d, const igl::ARAPEnergyType energy, Eigen::SparseMatrix< Scalar > &Kd) |
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| template<typename MatV , typename MatF , typename Scalar > |
| IGL_INLINE void | igl::arap_linear_block_spokes (const MatV &V, const MatF &F, const int d, Eigen::SparseMatrix< Scalar > &Kd) |
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| template<typename MatV , typename MatF , typename Scalar > |
| IGL_INLINE void | igl::arap_linear_block_spokes_and_rims (const MatV &V, const MatF &F, const int d, Eigen::SparseMatrix< Scalar > &Kd) |
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| template<typename MatV , typename MatF , typename Scalar > |
| IGL_INLINE void | igl::arap_linear_block_elements (const MatV &V, const MatF &F, const int d, Eigen::SparseMatrix< Scalar > &Kd) |
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