#include "../../igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include "points_inside_component.cpp"
Go to the source code of this file.
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| template<typename DerivedV , typename DerivedF , typename DerivedI , typename DerivedP , typename DerivedB > |
| IGL_INLINE void | igl::copyleft::cgal::points_inside_component (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const Eigen::PlainObjectBase< DerivedI > &I, const Eigen::PlainObjectBase< DerivedP > &P, Eigen::PlainObjectBase< DerivedB > &inside) |
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| template<typename DerivedV , typename DerivedF , typename DerivedP , typename DerivedB > |
| IGL_INLINE void | igl::copyleft::cgal::points_inside_component (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const Eigen::PlainObjectBase< DerivedP > &P, Eigen::PlainObjectBase< DerivedB > &inside) |
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