#include <src/libslic3r/GCode/GCodeProcessor.hpp>
◆ ConflictResult() [1/2]
| Slic3r::ConflictResult::ConflictResult |
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const std::string & |
objName1, |
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const std::string & |
objName2, |
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double |
height, |
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const void * |
obj1, |
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const void * |
obj2 |
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inline |
95 {}
const void * _obj1
Definition GCodeProcessor.hpp:90
double _height
Definition GCodeProcessor.hpp:89
std::string _objName1
Definition GCodeProcessor.hpp:87
std::string _objName2
Definition GCodeProcessor.hpp:88
const void * _obj2
Definition GCodeProcessor.hpp:91
◆ ConflictResult() [2/2]
| Slic3r::ConflictResult::ConflictResult |
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| ) |
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default |
◆ _height
| double Slic3r::ConflictResult::_height |
◆ _obj1
◆ _obj2
◆ _objName1
| std::string Slic3r::ConflictResult::_objName1 |
◆ _objName2
| std::string Slic3r::ConflictResult::_objName2 |
◆ layer
| int Slic3r::ConflictResult::layer = -1 |
The documentation for this struct was generated from the following file: