Prusa Slicer 2.6.0
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rotate_by_quat.h File Reference
#include "igl_inline.h"
#include "rotate_by_quat.cpp"
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Namespaces

namespace  igl
 

Functions

template<typename Q_type >
IGL_INLINE void igl::rotate_by_quat (const Q_type *v, const Q_type *q, Q_type *out)