#include "igl_inline.h"
#include <Eigen/Core>
#include "per_vertex_normals.cpp"
Go to the source code of this file.
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| template<typename DerivedV , typename DerivedF , typename DerivedN > |
| IGL_INLINE void | igl::per_vertex_normals (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const igl::PerVertexNormalsWeightingType weighting, Eigen::PlainObjectBase< DerivedN > &N) |
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| template<typename DerivedV , typename DerivedF , typename DerivedN > |
| IGL_INLINE void | igl::per_vertex_normals (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedN > &N) |
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| template<typename DerivedV , typename DerivedF , typename DerivedFN , typename DerivedN > |
| IGL_INLINE void | igl::per_vertex_normals (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const PerVertexNormalsWeightingType weighting, const Eigen::MatrixBase< DerivedFN > &FN, Eigen::PlainObjectBase< DerivedN > &N) |
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| template<typename DerivedV , typename DerivedF , typename DerivedFN , typename DerivedN > |
| IGL_INLINE void | igl::per_vertex_normals (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DerivedFN > &FN, Eigen::PlainObjectBase< DerivedN > &N) |
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