Prusa Slicer 2.6.0
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rotate_vectors.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "rotate_vectors.cpp"
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Namespaces

namespace  igl
 

Functions

IGL_INLINE Eigen::MatrixXd igl::rotate_vectors (const Eigen::MatrixXd &V, const Eigen::VectorXd &A, const Eigen::MatrixXd &B1, const Eigen::MatrixXd &B2)