#include "../igl_inline.h"
#include <Eigen/Core>
#include "sort_triangles.cpp"
Go to the source code of this file.
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| template<typename DerivedV , typename DerivedF , typename DerivedFF , typename DerivedI > |
| IGL_INLINE void | igl::opengl2::sort_triangles (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedFF > &FF, Eigen::PlainObjectBase< DerivedI > &I) |
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| template<typename DerivedV , typename DerivedF , typename DerivedFF , typename DerivedI > |
| IGL_INLINE void | igl::opengl2::sort_triangles_slow (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedFF > &FF, Eigen::PlainObjectBase< DerivedI > &I) |
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