◆ Slic3r::MonotonicRegion::Boundary
| struct Slic3r::MonotonicRegion::Boundary |
| Class Members |
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int |
high |
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int |
low |
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int |
vline |
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◆ left_intersection_point()
| int Slic3r::MonotonicRegion::left_intersection_point |
( |
bool |
region_flipped | ) |
const |
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inline |
◆ length()
| float Slic3r::MonotonicRegion::length |
( |
bool |
region_flipped | ) |
const |
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inline |
◆ right_intersection_point()
| int Slic3r::MonotonicRegion::right_intersection_point |
( |
bool |
region_flipped | ) |
const |
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inline |
◆ flips
| bool Slic3r::MonotonicRegion::flips { false } |
◆ left
◆ left_neighbors
◆ len1
| float Slic3r::MonotonicRegion::len1 { 0.f } |
◆ len2
| float Slic3r::MonotonicRegion::len2 { 0.f } |
◆ right
◆ right_neighbors
The documentation for this struct was generated from the following file: