#include <src/libslic3r/CustomGCode.hpp>
◆ operator!=()
| bool Slic3r::CustomGCode::Item::operator!= |
( |
const Item & |
rhs | ) |
const |
|
inline |
33{ return ! (*this == rhs); }
◆ operator<()
| bool Slic3r::CustomGCode::Item::operator< |
( |
const Item & |
rhs | ) |
const |
|
inline |
24{
return this->
print_z < rhs.print_z; }
double print_z
Definition CustomGCode.hpp:35
References print_z.
◆ operator==()
| bool Slic3r::CustomGCode::Item::operator== |
( |
const Item & |
rhs | ) |
const |
|
inline |
26 {
27 return (rhs.print_z == this->print_z ) &&
28 (rhs.type == this->
type ) &&
29 (rhs.extruder == this->extruder ) &&
30 (rhs.color == this->
color ) &&
31 (rhs.extra == this->extra );
32 }
Type type
Definition CustomGCode.hpp:36
std::string color
Definition CustomGCode.hpp:40
References color, extra, extruder, print_z, and type.
◆ color
| std::string Slic3r::CustomGCode::Item::color |
◆ extra
| std::string Slic3r::CustomGCode::Item::extra |
◆ extruder
| int Slic3r::CustomGCode::Item::extruder |
◆ print_z
| double Slic3r::CustomGCode::Item::print_z |
◆ type
| Type Slic3r::CustomGCode::Item::type |
The documentation for this struct was generated from the following file: