Go to the source code of this file.
|
| IGL_INLINE void | igl::opengl2::draw_skeleton_vector_graphics (const Eigen::MatrixXd &C, const Eigen::MatrixXi &BE, const float *point_color, const float *line_color) |
| |
| IGL_INLINE void | igl::opengl2::draw_skeleton_vector_graphics (const Eigen::MatrixXd &C, const Eigen::MatrixXi &BE) |
| |
| template<typename DerivedC , typename DerivedBE , typename DerivedT > |
| IGL_INLINE void | igl::opengl2::draw_skeleton_vector_graphics (const Eigen::PlainObjectBase< DerivedC > &C, const Eigen::PlainObjectBase< DerivedBE > &BE, const Eigen::PlainObjectBase< DerivedT > &T, const float *point_color, const float *line_color) |
| |
| template<typename DerivedC , typename DerivedBE , typename DerivedT > |
| IGL_INLINE void | igl::opengl2::draw_skeleton_vector_graphics (const Eigen::PlainObjectBase< DerivedC > &C, const Eigen::PlainObjectBase< DerivedBE > &BE, const Eigen::PlainObjectBase< DerivedT > &T) |
| |