#include <src/libigl/igl/Viewport.h>
◆ Viewport()
| igl::Viewport::Viewport |
( |
const int |
x = 0, |
|
|
const int |
y = 0, |
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|
const int |
width = 0, |
|
|
const int |
height = 0 |
|
) |
| |
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inline |
22 :
27 {
28 };
int x
Definition Viewport.h:16
int y
Definition Viewport.h:16
int height
Definition Viewport.h:16
int width
Definition Viewport.h:16
◆ ~Viewport()
| virtual igl::Viewport::~Viewport |
( |
| ) |
|
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inlinevirtual |
◆ inside()
| bool igl::Viewport::inside |
( |
const int |
mx, |
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|
const int |
my |
|
) |
| const |
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inline |
◆ mouse_x()
| int igl::Viewport::mouse_x |
( |
const int |
mx | ) |
|
|
inline |
◆ mouse_y()
| int igl::Viewport::mouse_y |
( |
const int |
my, |
|
|
const int |
wh |
|
) |
| |
|
inline |
◆ reshape()
◆ height
| int igl::Viewport::height |
◆ width
The documentation for this struct was generated from the following file: