#include "igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include "cut_mesh.cpp"
Go to the source code of this file.
|
| template<typename DerivedV , typename DerivedF , typename VFType , typename DerivedTT , typename DerivedC > |
| IGL_INLINE void | igl::cut_mesh (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const std::vector< std::vector< VFType > > &VF, const std::vector< std::vector< VFType > > &VFi, const Eigen::PlainObjectBase< DerivedTT > &TT, const Eigen::PlainObjectBase< DerivedTT > &TTi, const std::vector< bool > &V_border, const Eigen::PlainObjectBase< DerivedC > &cuts, Eigen::PlainObjectBase< DerivedV > &Vcut, Eigen::PlainObjectBase< DerivedF > &Fcut) |
| |
| template<typename DerivedV , typename DerivedF , typename DerivedC > |
| IGL_INLINE void | igl::cut_mesh (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const Eigen::PlainObjectBase< DerivedC > &cuts, Eigen::PlainObjectBase< DerivedV > &Vcut, Eigen::PlainObjectBase< DerivedF > &Fcut) |
| |