#include <src/libslic3r/GCode.hpp>
◆ make_nop_layer_result()
| static LayerResult Slic3r::LayerResult::make_nop_layer_result |
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inlinestatic |
◆ cooling_buffer_flush
| bool Slic3r::LayerResult::cooling_buffer_flush { false } |
◆ gcode
| std::string Slic3r::LayerResult::gcode |
◆ layer_id
| size_t Slic3r::LayerResult::layer_id |
◆ nop_layer_result
| bool Slic3r::LayerResult::nop_layer_result { false } |
◆ spiral_vase_enable
| bool Slic3r::LayerResult::spiral_vase_enable { false } |
The documentation for this struct was generated from the following file: