#include "../../igl_inline.h"
#include <vector>
#include <string>
#include <Eigen/Core>
#include "tetgen.h"
#include "tetrahedralize.cpp"
Go to the source code of this file.
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| IGL_INLINE int | igl::copyleft::tetgen::tetrahedralize (const std::vector< std::vector< REAL > > &V, const std::vector< std::vector< int > > &F, const std::string switches, std::vector< std::vector< REAL > > &TV, std::vector< std::vector< int > > &TT, std::vector< std::vector< int > > &TF) |
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| template<typename DerivedV , typename DerivedF , typename DerivedTV , typename DerivedTT , typename DerivedTF > |
| IGL_INLINE int | igl::copyleft::tetgen::tetrahedralize (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const std::string switches, Eigen::PlainObjectBase< DerivedTV > &TV, Eigen::PlainObjectBase< DerivedTT > &TT, Eigen::PlainObjectBase< DerivedTF > &TF) |
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| IGL_INLINE int | igl::copyleft::tetgen::tetrahedralize (const std::vector< std::vector< REAL > > &V, const std::vector< std::vector< int > > &F, const std::vector< int > &VM, const std::vector< int > &FM, const std::string switches, std::vector< std::vector< REAL > > &TV, std::vector< std::vector< int > > &TT, std::vector< std::vector< int > > &TF, std::vector< int > &TM) |
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| template<typename DerivedV , typename DerivedF , typename DerivedVM , typename DerivedFM , typename DerivedTV , typename DerivedTT , typename DerivedTF , typename DerivedTM > |
| IGL_INLINE int | igl::copyleft::tetgen::tetrahedralize (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const Eigen::PlainObjectBase< DerivedVM > &VM, const Eigen::PlainObjectBase< DerivedFM > &FM, const std::string switches, Eigen::PlainObjectBase< DerivedTV > &TV, Eigen::PlainObjectBase< DerivedTT > &TT, Eigen::PlainObjectBase< DerivedTF > &TF, Eigen::PlainObjectBase< DerivedTM > &TM) |
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